local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133002412
L1_1 = {}
L2_1 = {}
L2_1.config_id = 412001
L2_1.monster_id = 23010401
L3_1 = {}
L3_1.x = 1107.289
L3_1.y = 285.861
L3_1.z = -433.744
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 76.187
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 35
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 412002
L3_1.monster_id = 23010301
L4_1 = {}
L4_1.x = 1109.666
L4_1.y = 286.275
L4_1.z = -431.605
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 134.991
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 35
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 412003
L4_1.monster_id = 23010201
L5_1 = {}
L5_1.x = 1107.219
L5_1.y = 285.861
L5_1.z = -429.763
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 128.002
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 35
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.climate_area_id = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 412004
L5_1.monster_id = 23040101
L6_1 = {}
L6_1.x = 1107.635
L6_1.y = 285.861
L6_1.z = -439.778
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 70.384
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 35
L5_1.drop_id = 1000100
L5_1.disableWander = true
L6_1 = {}
L7_1 = 9002
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.climate_area_id = 1
L5_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1412006
L2_1.name = "ANY_MONSTER_DIE_412006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_412006"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_412006"
L3_1 = {}
L3_1.config_id = 1412007
L3_1.name = "ANY_MONSTER_DIE_412007"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_412007"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_412007"
L4_1 = {}
L4_1.config_id = 1412008
L4_1.name = "GROUP_LOAD_412008"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_GROUP_LOAD_412008"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 412005
L3_1.gadget_id = 77103001
L4_1 = {}
L4_1.x = 1195.444
L4_1.y = 374.223
L4_1.z = -798.058
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 412009
L4_1.gadget_id = 77215001
L5_1 = {}
L5_1.x = 1199.829
L5_1.y = 374.304
L5_1.z = -796.975
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 412011
L5_1.gadget_id = 70300110
L6_1 = {}
L6_1.x = 1196.478
L6_1.y = 374.993
L6_1.z = -797.64
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 288.462
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 412010
L6_1.gadget_id = 77110010
L7_1 = {}
L7_1.x = 1190.893
L7_1.y = 374.332
L7_1.z = -795.656
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 99.338
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 412012
L7_1.gadget_id = 77105005
L8_1 = {}
L8_1.x = 1195.883
L8_1.y = 374.282
L8_1.z = -799.577
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 10
L8_1 = {}
L8_1.config_id = 412013
L8_1.gadget_id = 70300110
L9_1 = {}
L9_1.x = 1196.561
L9_1.y = 374.993
L9_1.z = -798.275
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 288.462
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 10
L9_1 = {}
L9_1.config_id = 412014
L9_1.gadget_id = 77111001
L10_1 = {}
L10_1.x = 1195.811
L10_1.y = 374.188
L10_1.z = -794.348
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 10
L10_1 = {}
L10_1.config_id = 412015
L10_1.gadget_id = 70310006
L11_1 = {}
L11_1.x = 1197.361
L11_1.y = 374.419
L11_1.z = -788.741
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.area_id = 10
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 412004
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_412006"
L5_1 = "GROUP_LOAD_412008"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 412001
L6_1 = 412002
L7_1 = 412003
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_412007"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_412006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "4121311"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.RefreshGroup
  L3_2 = A0_2
  L4_2 = {}
  L4_2.group_id = 133002412
  L4_2.suite = 2
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 1110178
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_412006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_412007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "4121309"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_412007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 1110177
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GROUP_LOAD_412008 = L1_1
